I'm a bit disappointed that, although the optimal moves on a given board are hard to calculate in general it seems that a very naive approach almost always finds an optimal or near-optimal sequence in practice.
It does for the first few games :) I found that once the number of moves started dropping I had to do a lot more planning, particularly in the later stages.
I assume the boards are randomly generated, though, so I don't know that it's actually guaranteed to be possible to complete a board in the permitted number of moves. (It's certainly not always possible if you're me, but that may be a personal limitation :)
I suspect it does produce impossible boards, but it's hard to prove!
And yes, I have to do a lot of planning too, but it's the way it seems to be all calculation and no ingenuity that I was objecting to. I've yet to see a board where tunneling specifically to the hardest-to-reach piece didn't get me within a move or two of all the rest as well.
'That Word Game' also comes in a Swag bucks version, so you can get ~2p a play for playing it. The Swag Bucks version is called worDrop. If you're not already on SwagBucks I have a referral code which gets me points if you use it: http://www.swagbucks.com/refer/kirstenghoti
Hmm. Interesting. I did (eventually) find that, and found the interface too clunky to be fun.
I'd expect it to be exactly the kind of game I'd like, and was very surprised to find I gave up last night because I just wasn't really enjoying it. Ah well, think of all the time I've saved!
I use my phobile moan (a hand-me-down T-Mobile/HTC G1, so old Android) remarkably little, but I probably use it more for playing Coloroid, which is the same game by a different name.
no subject
Date: 2011-03-31 10:39 am (UTC)I'm a bit disappointed that, although the optimal moves on a given board are hard to calculate in general it seems that a very naive approach almost always finds an optimal or near-optimal sequence in practice.
no subject
Date: 2011-03-31 10:49 am (UTC)I assume the boards are randomly generated, though, so I don't know that it's actually guaranteed to be possible to complete a board in the permitted number of moves. (It's certainly not always possible if you're me, but that may be a personal limitation :)
no subject
Date: 2011-03-31 12:26 pm (UTC)I never managed to get below 22 or so moves, so either it's not necessarily possible, or I'm quite rubbish.
no subject
Date: 2011-03-31 01:21 pm (UTC)And yes, I have to do a lot of planning too, but it's the way it seems to be all calculation and no ingenuity that I was objecting to. I've yet to see a board where tunneling specifically to the hardest-to-reach piece didn't get me within a move or two of all the rest as well.
no subject
Date: 2011-03-31 10:51 am (UTC)no subject
Date: 2011-03-31 11:14 am (UTC)(A quick google has turned up one game of that name, which inexplicably doesn't seem to be playable...)
no subject
Date: 2011-03-31 11:19 am (UTC)I'll find the link when I'm not at work.
no subject
Date: 2011-03-31 12:03 pm (UTC)no subject
Date: 2011-03-31 07:27 pm (UTC)no subject
Date: 2011-04-01 03:02 pm (UTC)I'd expect it to be exactly the kind of game I'd like, and was very surprised to find I gave up last night because I just wasn't really enjoying it. Ah well, think of all the time I've saved!
no subject
Date: 2011-03-31 11:05 am (UTC)no subject
Date: 2011-03-31 12:16 pm (UTC)no subject
Date: 2011-03-31 12:46 pm (UTC)I merely provided the link, you chose to click it...
(See also "guns don't kill people"...)
no subject
Date: 2011-03-31 03:18 pm (UTC)http://www.muzu.tv/goldielookinchain/guns-dont-kill-people-rappers-do-music-video/220799
no subject
Date: 2011-03-31 02:34 pm (UTC)