I'm losing my favourite game
Nov. 17th, 2010 10:47 amI don't post about work here much. But just for once...
I work for a company that's been building a cross-mobile (and indeed cross-device, should you wish to play games on an internet-enabled telly or a high-powered toaster) platform for casual games. And our game store is now up and running:
www.antixgames.com
This is what our marketing department is calling a "soft launch", which appears to mean largely un-publicised. We support only a couple of phones[*] at the moment, and don't have a large range of games. But if you're willing to install a plug-in, you can pop along and try the games out in your (Windows) web browser.
Those of you who've heard me on the topic of work recently will instantly identify the actual bits I've actually been involved with :)
[*] Number of phones our software runs on: big. Number of phones our software runs on which have been properly tested and exhaustively verified and can be considered market quality: small.
I work for a company that's been building a cross-mobile (and indeed cross-device, should you wish to play games on an internet-enabled telly or a high-powered toaster) platform for casual games. And our game store is now up and running:
www.antixgames.com
This is what our marketing department is calling a "soft launch", which appears to mean largely un-publicised. We support only a couple of phones[*] at the moment, and don't have a large range of games. But if you're willing to install a plug-in, you can pop along and try the games out in your (Windows) web browser.
Those of you who've heard me on the topic of work recently will instantly identify the actual bits I've actually been involved with :)
[*] Number of phones our software runs on: big. Number of phones our software runs on which have been properly tested and exhaustively verified and can be considered market quality: small.
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Date: 2010-11-17 10:57 am (UTC)I've pinged the link to
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mythe box experience!Round of applause to the team!
Is there a developer info page anywhere? What languages are available if I want to port to (or develop for) Antix?
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Date: 2010-11-17 11:20 am (UTC)(no subject)
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Date: 2010-11-17 12:09 pm (UTC)(no subject)
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Date: 2010-11-17 12:10 pm (UTC)I've already seen (though not played) Toonwarz for Symbian phones, I don't know if that means they're shipping on the untested platforms already, or it's been ported to your game engine.
I tried out the browser plug in and it works fine in Opera. I was curious to see if "Four In a Line" really was just four in a line. Honestly, if there's money to be made writing stuff like that, I'm in the wrong industry. I even see they have a Windows PC version for £11.75 (surely on the desktop, there's even more competition from loads of free versions). I do love the long-winded description they give - I never knew the history of "four in a line" was so rich! Not to mention their extensive feature list that lists things like "help file" :)
(No reflection on your company or game engine - I realise this is a separate developer.)
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Date: 2010-11-17 12:10 pm (UTC)Still, some of the game icons look quite pretty!
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Date: 2010-11-17 05:04 pm (UTC)(no subject)
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Date: 2010-11-17 07:59 pm (UTC)I liked the idea that they were particularly un-extreme games.
:)
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Date: 2010-11-19 09:17 am (UTC)