The problem with that is that it requires two hands and lots of attention (to the apple, knife, thumbs, cheese etc) so less optimal when you're sitting at a desk and pretending to working at the same time.
Also I always seem to end up with a core that looks like a bad early-90s computer simulation of an apple core; too few polygons and unexpected angles. I always get the feeling that there's lots more apple to be had if only I could work out which direction the next cut should be in.
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The problem with that is that it requires two hands and lots of attention (to the apple, knife, thumbs, cheese etc) so less optimal when you're sitting at a desk and
pretending toworking at the same time.Also I always seem to end up with a core that looks like a bad early-90s computer simulation of an apple core; too few polygons and unexpected angles. I always get the feeling that there's lots more apple to be had if only I could work out which direction the next cut should be in.